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![](/i/fill.gif) |
I've got the following problem: when i create a sphere sweep like this
sphere_sweep {
linear_spline
4,
<0, height, 0>, 0.05,
<0, height+1, 0>, 0.05,
<0, height+2, 0>, 0.05,
<0, height+3, 0>, 0.05
}
the produced body looks as it should be. But when i use b_spline (or
cubic_spline) it is cut off in y-direction, so that effectively it looks
like:
sphere_sweep {
linear_spline
4,
<0, height+2, 0>, 0.05,
<0, height+2, 0>, 0.05,
<0, height+2, 0>, 0.05,
<0, height+3, 0>, 0.05
}
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![](/i/fill.gif) |